JohnFredC wrote:Lots and lots of toolbars aren't necessary (or wanted)... just the capability to design, dock, and use a toolbar (or two) in TC that behave the way toolbars in almost all of my other software tools do, in addition to the way the toolbar already works in TC.
It is the case where 'just' means 'a whole lot of work'. (Based on my modest knowledge of TCmd and programming; maybe others could clarify this).
JohnFredC wrote:I like the way the toolbar system in Dopus is designed: each button is scriptable and there is no apparent distinction between a menu and a toolbar, no restriction on placement/docking. I also like Salamander's approach (though it is not very flexible), especially with regard to the ability to put buttons in the file panel headers and to have a central toolbar.
And they feel pretty heavier, slower responding and resource hungry. No, thank you.
JohnFredC wrote:I can click the mouse faster than any of you can type, and if the functionality of that click point (button or menu item) and its placement on the screen are properly designed for the needed activity, one click is usually sufficient, task accomplished.
I can press at least 2 accelerators by the time you move mouse, aim and click.
Again, provide some real world scenario where graphical GUI enhances operability- for me, for you and for everyone.
And again, I am not against adding GUI enhancements to TCmd, but only if their cost is negligible and there are no better enhancements to introduce.