Universal Viewer - Lister alternative

Discuss and announce Total Commander plugins, addons and other useful tools here, both their usage and their development.

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Vansumsen
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Post by *Vansumsen »

:arrow: Alextp

Thanks, Pro and Free 3.4 last Beta versions are working perfectly here now. :D

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Paul
Ouistiti, #11943

L'important n'est pas de convaincre, mais de donner à réfléchir.
The important thing is not to convince, but to incite to think.

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Post by *Alextp »

Also added command "Edit -- Paste"
now I can make screenshots in UV too. (directly in png)
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Yes, BUT…

Post by *Clo »

2Alextp

:) Hello Alexeï !
Also added command "Edit -- Paste"
now I can make screenshots in UV too. (directly in png)
• It works, thanks, but there is an issue with the icon in the menu (at least currently) :
- It uses the last #83 icon of the bitmap, but it was already used by the new command "Play as loop".
- So, I have updated my tool-bars for "Play as loop", and now that's wrong, and to remake totally… :(
- Please, could you think to a way in order to add new icons for new commands,
I'ld suggest you either separate *.ICO (prefered…), or at the very outside a second subsidiary matching expansive bitmap
where new icons would be added as and when required ?
- For instance, with “Clo_29x29.bmp” a “Clo_29x29_add.bmp” could come, having a lot of empty cells for future icons.
- Let's say, something LIKE THIS
- Enlarging the current bars is not easy, they are already pretty long, and the icon editor tires after a few hours…

:mrgreen: KR
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Post by *Alextp »

It uses the last #83 icon of the bitmap, but it..by the new command "Play as loop".
"Play as loop" now uses:

83 EditPaste
84 ViewMediaLoop
85 FileEmail
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Clo
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Not endlessly…

Post by *Clo »

2Alextp

:) Again…

• Well, the French Help is updated for that addition of icons, I'll update my bitmaps a.s.a.p. to 86 motives… :|
- The new French.LNG is in the French pack, as usual, same URL.

• However, I guess that other new commands will come sooner or later, and IMHO,
the bitmap can't be enlarged endlessly, that'ld lead to draw "monstruous" strips… :?

:mrgreen: KR
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Post by *Alextp »

Version 3.4.0.
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Post by *Vansumsen »

:arrow: Alextp

There is a display lacuna when one has a (local) Web page :

- When hovering a link with the mouse, the path is not shown, neither on the status-bar, nor as an info-text.

- That's is annoying when having big help folders, since that binds to right-click >> Properties to get theinfo, that's not convenient at all…

- Please, could yo add an option in order to get the path (at least in the "Pro" version?)

TIA !

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Ouistiti, #11943

L'important n'est pas de convaincre, mais de donner à réfléchir.
The important thing is not to convince, but to incite to think.

1,77245385090552...
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Clo
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Suppooort !

Post by *Clo »

2Vansumsen

:) Hello Paul !

• I support ! Indeed, that's missing when I need a path page… and I need that often !
- There was the same lack in my (beloved) “Hélios” HTML editor for the preview (using the IE engine too), but it was fixed.
- It seems that using the IE stuff, that feature (in the status-bar) isn't set by default… :?

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To achieve…

Post by *Clo »

2Alextp

:) Hello Alexeï !

• In order to achieve the tool-bar customization alright, I would like to suggest you two points about that :

1. The capability to use the “grey” version of a bitmap (all mine have one) to show the disabled items
(buttons and¦or menu items), like shown ON THAT IMAGE (upper rank, like it's currently, lower rank, like it could be…).
- If possible, then that needs only a few changes in the Configuration, like I propose HERE.

2. To solve the issue of new commands (hence, the need to enlarge the bitmaps continually…),
I thought to the simplest interface allowing to use an icon¦bitmap for a single motif,
either to change an existing one (as shown), or especially to use for new commands.
• That can be seen on THIS MOCK-UP

• I can draw a set of standalone motives for that use (all sizes), no problem.

What do you think ?

:mrgreen: KR
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Post by *Alextp »

2Vansumsen
When hovering a link with the mouse, the path is not shown, neither on the status-bar
Ops. I was requsted the same, two days ago.
Added in the beta: already uploaded... :) 8)
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Post by *Alextp »

2Clo
The capability to use the “grey” version of a bitmap -- to show the disabled items
, like shown ON THAT IMAGE
OK: that can be achieved by setting DisabledImages (along with Images) prop.
I tested it: it works, it can be added without option at all
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Post by *Vansumsen »

:arrow: Alextp
Added in the beta: already uploaded...
Nice, thanks !

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Paul
Ouistiti, #11943

L'important n'est pas de convaincre, mais de donner à réfléchir.
The important thing is not to convince, but to incite to think.

1,77245385090552...
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Path OK, but…

Post by *Clo »

2Alextp

:) Hello Alexeï !

• The path is shown OK in the status-bar now, thanks !

• But I can make the greyed icons working, I confess that I don't understand that you say above totally :?
- I added it in the INI with the normal bitmap as :

Icons=Clo_Landscape_31x25
DisabledImages=Clo_Landscape_grey_31x25.bmp
but that doesn't work… :|

:mrgreen: KR
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Post by *Alextp »

I talking about TToolbar.DisabledImages property (Delphi)
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Post by *petermad »

2Alextp

After the change in UV, that enables viewing of link destinations in the status bar, the file time display in the status bar is corrupted - several characters are shown on top of each other.

See: http://madsenworld.dk/tcmd/uv34.png
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