XSudoku lister plugin

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tbeu
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XSudoku lister plugin

Post by *tbeu » 2006-02-06, 21:01 UTC

XSudoku plugin 1.2.0.2 launched!

The main features of the XSudoku plugin are:
- display most Sudoku file formats
- fast Sudoku solution
- unlimited number of undo/redo actions
- show/hide pencil marks
- show/hide hint for a single cell or show solution for entire puzzle
- highlight all cells of a particular value, hint or pencil mark
- print bitmap of puzzle
- copy bitmap of puzzle to clipboard

Image: http://tbeu.totalcmd.net/xsudoku/1.0.2.1/wlx_xsudoku_1.0.2.1.png

The XSudoku plugin is based on the XSudokuWnd classes by Hans Dietrich.

Have a lot of fun...
tbeu
Last edited by tbeu on 2011-11-04, 18:50 UTC, edited 3 times in total.
TC plugins: Autodesk 3ds Max Preview, Autodesk Revit Preview, FileInDir, ImageMetaData (JPG Comment/EXIF/IPTC/XMP), MATLAB MAT-file Viewer, SolidWorks Preview and more

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Post by *djk » 2006-02-08, 08:54 UTC

What's happened? At your page and at totalcmd.net is 1.0.2.0 version again. Is there any error in 1.0.2.1?
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Post by *tbeu » 2006-02-08, 16:20 UTC

djk wrote:Is there any error in 1.0.2.1?
Unfortunately, it was late yesterday night and I introduced a typo in the detection string. Shame on me...
TC plugins: Autodesk 3ds Max Preview, Autodesk Revit Preview, FileInDir, ImageMetaData (JPG Comment/EXIF/IPTC/XMP), MATLAB MAT-file Viewer, SolidWorks Preview and more

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Post by *sqa_wizard » 2006-02-08, 20:48 UTC

Nice plugin, thank you !

Never heard of Sudoku before, seems I missed something ...

Version 1.0.2.1 : Removing the plugin.inf can not be the final solution ...
Other plugins have their own DLLs as well, but work fine.
You may have a look at your code to find the reason.
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Post by *sqa_wizard » 2006-02-08, 21:25 UTC

I did some testing with the "misssing DLL" message (blackbox only, sorry)

I put the archive on Drive E:\, while the plugin folder is on drive C:\TC\plugins\wlx\.

Just opening the archive on right panel E:\ while left panel shows C:\ will raise the error.
Bad, but at least it creates the XSudoku folder ...

Meanwhile I open and close another archive to reenable the auto-install ...

Now I set the current dir on left panel to "C:\TC\plugins\wlx\XSudoku\" and open the XSudoku archive on right panel ("E:\") again.
This time installation works fine !

It looks like that it works, if the current dir on the "plugin drive" points to the XSudoku dir.

Hope it helps ...
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Post by *tbeu » 2006-02-09, 13:45 UTC

Hi sqa_wizard,

thanks for your testing. I was already in correspondence with Mr. Ghisler and pointed him to the same observations you have just figured out. The "missing" DLL (XsudokuWndR.dll) will be found if it is
* in TC directory,
* in Windows directory,
* in system directory,
* located on the path or
* in the opposite TC panel (w.r.t your Sudoku file).
As neither of this 5 conditions must hold at installation time I have decided to remove the pluginst.inf from the archive and extended the Readme file by steps for manual installation.

tbeu
TC plugins: Autodesk 3ds Max Preview, Autodesk Revit Preview, FileInDir, ImageMetaData (JPG Comment/EXIF/IPTC/XMP), MATLAB MAT-file Viewer, SolidWorks Preview and more

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Post by *sqa_wizard » 2006-02-09, 14:17 UTC

Well, the only thing, I stumbled about is :

I do have some Lister-Plugins (e.g. VisualDirSize) that need at least one additional DLL in their installation folder. No problem there ...
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Post by *tbeu » 2006-02-09, 14:29 UTC

That's the difference between static and dynamic linkage. Check the DLL dependencies of the plugin using http://www.totalcmd.net/plugring/fileinfo.html or http://www.dependencywalker.com.

The XSudoku plugin is statically linked to XSudokuWndR.dll. The VisualDirSize plugin is dynamicall linked to dirsizec.dll.

tbeu
TC plugins: Autodesk 3ds Max Preview, Autodesk Revit Preview, FileInDir, ImageMetaData (JPG Comment/EXIF/IPTC/XMP), MATLAB MAT-file Viewer, SolidWorks Preview and more

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Post by *sqa_wizard » 2006-02-09, 14:43 UTC

The XSudoku plugin is statically linked to XSudokuWndR.dll.
:roll: 2 LOC to add/change ...
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Post by *TW » 2006-02-10, 20:00 UTC

looks nice, will give it a try. :)

thank you.

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Post by *tbeu » 2006-10-20, 06:50 UTC

Currently the Sudoku numbers can only be entered by mouse actions. But I want to lift this limitation. Who can help me in development to make the keys in lister window working? Your support is very welcome as I already tried to catch the keyboard messages but did not succeed.
Thanks from Thomas
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Post by *Alextp » 2006-10-21, 11:59 UTC

2tbeu
I just want to warn you a little :)
If you intercept 0-9 keys in Lister, this may work in Lister, but may not work in Universal Viewer because Viewer handles shortcuts in a little different way...

(This can be solved in Viewer but reassigning shortcuts.)

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Post by *XPEHOPE3KA » 2006-10-22, 09:10 UTC

2Alextp
That was an adverticement, right? :mrgreen:
F6, Enter, Tab, F6, Enter, Tab, F6, Enter, Tab... - I like to move IT, move IT!..

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Post by *Alextp » 2006-10-22, 09:55 UTC

:shock: Advertisement of what??

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Post by *XPEHOPE3KA » 2006-10-22, 13:37 UTC

2Alextp
Of universal viewer of course =)
F6, Enter, Tab, F6, Enter, Tab, F6, Enter, Tab... - I like to move IT, move IT!..

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