Unfortunately my English is bad, in a few words:
solving problem
Archive is probably corrupted.
and the following error File not found! on TC x64 (F3/F4/F5 or Alt+F9):
I downloaded archive SQX SDK 2.06 (02/28/2012) and replaced x64 sqx20u.dll (date 09/02/2012 -> 28/02/2012).
TC 8.51 RC1 x64, for example SQX-archive http://lefteous.totalcmd.net/tc/archives/totalsqx/totalsqx_1.0_translation.template.sqx :
double click and select file Translation Hints.txt, click F3 (or F5) and I see error Archive is probably corrupted.. After clock OK I see error TC File not found!. Error is not repeated after updating sqx20u.dll (same version, but a different date).
x86 works without problems.
I translate and found small bug interface:
page General/SQX-Version - 1.1/Extended/Extended ratio options (SQX 1.1) - duplicate lines Executable compression and Multimedia compression, screen http://rghost.ru/53756665/image.png
Lefteous wrote:2Skif_off
I can confirm this. Thanks for your report. It will be fixed in the next version.
While you are at it, can you please check what is the reason for not being able to create 32 bit SFX in 64 bit Windows OS? I keep getting an error that it is not supported by my system... you haven't answered my report, last post on page 8, and since then I moved from Windows 7 to Windows 8.1 - same thing.
I am using only 64 bit totalcmd.
While you are at it, can you please check what is the reason for not being able to create 32 bit SFX in 64 bit Windows OS? I keep getting an error that it is not supported by my system... you haven't answered my report, last post on page 8, and since then I moved from Windows 7 to Windows 8.1 - same thing.
I am using only 64 bit totalcmd.
I'm trying to find a general solution but cannot promise anything.
For the time being just copy the 32 bit sfx files (*.zzl) to the x64\sfx\ folder. Worked fine fo me.
Lefteous wrote:2hlloyge
I'm trying to find a general solution but cannot promise anything.
For the time being just copy the 32 bit sfx files (*.zzl) to the x64\sfx\ folder. Worked fine fo me.
I did that myself some time ago, and it works perfectly.